A downloadable game

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Project KA, a light realtime 3x strategy in space is a project developed in 6 months, I (bradu) being the sole developer.

The mission you have is simple: Go from planet to planet (not included in this version) and "colonize" planets (for example, exploration victory = explore 75% of the planet's surface or exobiology victory = find 3 alien lifeforms on the surface of the planet or several other ways to victory).

- "What if a grand strategy game wouldn't take a week to conclude ?" -

This build includes:

  • all buildings and their functionality;
  • all units and their extended functionality (both primary and secondary abilities);
  • full upgrade system (30 upgrades);
  • full mouse and keyboard support (keyboard shortcuts: Enter for Fullscreen, A (fill analyzer), H (build headquarters) etc.);
  • cursor interrogation (hover over points of interest and/or middle mouse click on squares/areas) and cursor helpers (e.g. cursor will turn red at an invalid action or green for a valid one plus an additional blueprint-like sprite);
  • multiple points of feedback with both valid and invalid actions (e.g flashing triangle led, shaking text, red cursor etc.);
  • 2 resources: MC (Metal-Crystal) and HF (Human Factor, which decays as people get old, the in-real-life speed of the game would be very fast);
  • once per game, Request Supplies from back home, if you are running out of resources;
  • violent-free gameplay, no fighting/war/combat;
  • multiple ways of gathering resources (e.g from unit actions, from buildings, from upgrades)
  • one single screen where all the action takes place;
  • one map with all area types and functionality;
  • statistics screen at victory;
  • high replayability via multiple ways to win (and to fail) the map (hint: finish the game once and you will see on the stats screen, other ways you can win the map);
  • light realtime 3X gameplay experience (a game would take from 15 minutes up to 45 minutes from start to end);
  • consequences of real(Earth) life issues
  • wrap-exploring the edges of the map;
  • basic menu layout (main,pause,retry);
  • basic anomaly functionality (when in contact with buildings, resources are being depleted);
  • basic back-end analytics (you might get a firewall/network notification from KA);
  • easter-eggs/secrets;
  • probably some bugs...

This build does not include :

  • actual graphics (everything in the build is pretty much a placeholder, art WIP screenshots below);

  • sound/music;
  • multiple maps;
  • economy tweaks;
  • interactive tutorial;
  • story (for each planet, you find a piece of history);
  • semi-able anomaly (overhauling the feature in the future);
  • placeholder text helper on some interrogations (e.g. buildings);

Short gameplay below:

Enjoy and feel free to leave feedback/comments on KA's itch.io page (below) or on bradu.org (my website, more projects).

Published 76 days ago
StatusIn development
Tags3x, 4X, Real time strategy, Space


Download NowName your own price

Click download now to get access to the following files:

KA early build.zip 3 MB

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